Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gnoll Hunting Party

5R · Creature — Gnoll

This spell costs {1} less to cast for each creature you attacked with this turn. Double team As long as it's your turn, Gnoll Hunting Party has first strike. 4/4

Similar cards

Color identity:
NameManaTypeText
Tyrranax 4GGCreature — Dinosaur Beast {1}{G}: Tyrranax gets -1/+1 until end of turn. 5/4
Mudbrawler Cohort 1RCreature — Goblin Warrior Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. 1/1
Primitive Etchings 2GGEnchantment Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Beckoning Will-o'-Wisp 2WCreature — Spirit Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3
Chill Haunting 1BInstant As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn.
Granulate 2RRSorcery Destroy each nonland artifact with mana value 4 or less.
Spectra Ward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Calamity's Wake 1WInstant Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Harbor Bandit 2BCreature — Human Rogue Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2
Frenzied Devils 4RCreature — Devil Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. 3/3
Page 319