M:tG card similarity search
1G · Creature — Beast
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Mountain Titan | 2BR | Creature — Giant | {1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan. 2/2 |
| Aether Theorist | 1U | Creature — Vedalken Rogue | When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/3 |
| Tome Raider | 2U | Creature — Faerie | Flying When Tome Raider enters the battlefield, draw a card. 1/1 |
| Flesh Duplicate | UU | Creature — Shapeshifter Rebel | You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 0/0 |
| Ring of Xathrid | 2 | Artifact — Equipment | {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Scute Mob | G | Creature — Insect | At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1 |
| Archive Dragon | 4UU | Creature — Dragon Wizard | Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Archive Dragon enters the battlefield, scry 2. 4/6 |
| Knighted Myr | 2W | Artifact Creature — Myr Knight | {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2 |
| Dawnfeather Eagle | 4W | Creature — Bird | Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3 |
| Essence of the Wild | 3GGG | Creature — Avatar | Creatures you control enter the battlefield as a copy of Essence of the Wild. 6/6 |