M:tG card similarity search
5G · Creature — Beast
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Soul of Shandalar | 4RR | Creature — Avatar | First strike {3}{R}{R}: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. 6/6 |
| Alert Heedbonder | 1G/WG/W | Creature — Human Scout | Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4 |
| Blighted Gorge | Land | {T}: Add {C}. {4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target. | |
| Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
| Necropolis of Azar | 2BB | Enchantment | Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk. |
| Herbology Instructor | 1G | Creature — Treefolk Druid | When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
| Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
| Golgari Rotwurm | 3BG | Creature — Zombie Wurm | {B}, Sacrifice a creature: Target player loses 1 life. 5/4 |
| Spoils of Evil | 2B | Instant | For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life. |
| Ulvenwald Oddity | 2GG | Creature — Beast | Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4 |