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17 May 2024: Card library updated.

Glorious Sunrise

3GG · Enchantment

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
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Double Cleave 1R/WInstant Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Twice the Rage 1RInstant — Adventure Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)
Painful Bond 1BInstant Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life."
Hostile Realm 2REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature can't block this turn."
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Victory 2WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
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