Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glittermonger

3G · Creature — Elf Rogue

{T}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4

Similar cards

Color identity:
NameManaTypeText
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Knights of Dol Amroth 3UCreature — Human Knight Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. 3/3
Smothering Abomination 2BBCreature — Eldrazi Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card. 4/3
Exultant Cultist 2UCreature — Human Wizard When Exultant Cultist dies, draw a card. 2/2
Trigon of Mending 2Artifact Trigon of Mending enters the battlefield with three charge counters on it. {W}{W}, {T}: Put a charge counter on Trigon of Mending. {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.
Catastrophe 4WWSorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Keldon Halberdier 4RCreature — Human Warrior First strike Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 4/1
Excavating Anurid 4GCreature — Frog Beast When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. 4/4
Door of Destinies 4Artifact As Door of Destinies enters the battlefield, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies. Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
Spectral Guardian 2WWCreature — Spirit As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.) 2/3
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