Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glittering Lion

2W · Creature — Cat

Prevent all damage that would be dealt to Glittering Lion. {3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability. 2/2

Similar cards

Color identity:
NameManaTypeText
Fylamarid 1UUCreature — Squid Beast Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3
Mana Cache 1RREnchantment At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls. Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.
Eternal Scourge 3Creature — Eldrazi Horror You may cast Eternal Scourge from exile. When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. 3/3
Shrouded Serpent 4UUUCreature — Serpent Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn. 4/4
Keeper of the Dead BBCreature — Human Wizard {B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls. 1/2
Touch of Vitae 2GInstant Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep.
Metathran Soldier 1UCreature — Metathran Soldier Metathran Soldier can't be blocked. 1/1
Rampart Crawler BCreature — Lizard Mercenary Rampart Crawler can't be blocked by Walls. 1/1
Steady Tortoise 4GCreature — Turtle Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3
Leonin Arbiter 1WCreature — Cat Cleric Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn. 2/2
Page 175