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17 May 2024: Card library updated.

Glissa Sunseeker

2GG · Legendary Creature — Elf Warrior

First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. 3/2

Similar cards

Color identity:
NameManaTypeText
Brainstealer Dragon 5BBCreature — Dragon Horror Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. 6/6
Liquify 2UInstant Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Ballynock Cohort 2WCreature — Kithkin Soldier First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. 2/2
Veteran Warleader 1GWCreature — Human Soldier Ally Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. */*
Access Denied 3UUInstant Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
Welding Jar 0Artifact Sacrifice Welding Jar: Regenerate target artifact.
Iizuka the Ruthless 3RRLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Rainbow Knights WWSummon Knights When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1
Knight of Dusk 1BBCreature — Human Knight {B}{B}: Destroy target creature blocking Knight of Dusk. 2/2
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