Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glissa Sunseeker

2GG · Legendary Creature — Elf Warrior

First strike {T}: Destroy target artifact if its mana value is equal to the amount of unspent mana you have. 3/2

Similar cards

Color identity:
NameManaTypeText
Get the Point 3BRInstant Destroy target creature. Scry 1.
Krosan Drover 3GCreature — Elf Creature spells you cast with mana value 6 or greater cost {2} less to cast. 2/2
Wolverine Riders 4GGCreature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4
Kozilek's Unsealing 2UEnchantment Devoid (This card has no color.) Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Turbo-Thwacking Auto-Hammer Artifact — Contraption Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Compleated Huntmaster 2BCreature — Phyrexian Elf Warrior {1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 2/3
Opal Champion 2WEnchantment When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
Aura Blast 1WInstant Destroy target enchantment. Draw a card.
Zaffai, Thunder Conductor 2URLegendary Creature — Human Shaman Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random. 1/4
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Page 147