M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Regenerations Restored | WU | Enchantment | Vanishing 12 (This enchantment enters the battlefield with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from Regenerations Restored, scry 1 and you gain 1 life. Then if Regenerations Restored has no time counters on it, exile it. When you do, take an extra turn after this one. |
| Blastoderm | 2GG | Creature — Beast | Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 5/5 |
| Master Trinketeer | 2W | Creature — Dwarf Artificer | Servos and Thopters you control get +1/+1. {3}{W}: Create a 1/1 colorless Servo artifact creature token. 3/2 |
| Foul Familiar | 2B | Creature — Spirit | Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. 3/1 |
| Toxin Sliver | 3B | Creature — Sliver | Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3 |
| Conversion Chamber | 3 | Artifact | {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber. {2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Phyrexian Golem artifact creature token. |
| Plaza of Harmony | Land | When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce. | |
| Arcbound Mouser | W | Artifact Creature — Cat | Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
| The Battle of Bywater | 1WW | Sorcery | Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
| Ambulatory Edifice | 2B | Artifact Creature — Phyrexian Construct | When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn. 3/2 |