M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Celestial Flare | WW | Instant | Target player sacrifices an attacking or blocking creature. |
Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
Farsight Adept | 2W | Creature — Kor Wizard | When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3 |
Stitcher's Supplier | B | Creature — Zombie | When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1 |
Palantír of Orthanc | 3 | Legendary Artifact | At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards. |
Aberrant Researcher | 3U | Creature — Human Insect | Flying At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher. 3/2 |
Necron Monolith | 7 | Artifact — Vehicle | Flying, indestructible Eternity Gate — Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7 |
Carrion Grub | 3B | Creature — Insect | Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) 0/5 |
Mirelurk Queen | 4U | Creature — Crab Mutant | Vigilance When Mirelurk Queen enters the battlefield, target player gets two rad counters. Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn. 4/4 |
Kaito's Pursuit | 2B | Sorcery | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) |