Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glimmerdust Nap

2U · Enchantment — Aura

Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Ainok Bond-Kin 1WCreature — Dog Soldier Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. 2/1
Master of Arms 2WCreature — Human Soldier First strike {1}{W}: Tap target creature blocking Master of Arms. 2/2
Pathway Arrows 1Artifact — Equipment Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}
Thornmantle Striker 4BCreature — Elf Rogue When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3
Windbrisk Raptor 5WWCreature — Bird Flying Attacking creatures you control have lifelink. 5/7
Anger 3RCreature — Incarnation Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. 2/2
Austere Command 4WWSorcery Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.
Shieldhide Dragon 5WCreature — Dragon Flying, lifelink Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Loyal Guardian 4GCreature — Rhino Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. 4/4
Might of Old Krosa GInstant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
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