Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glamer Spinners

4W/U · Creature — Faerie Wizard

Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4

Similar cards

Color identity:
NameManaTypeText
Bounding Krasis 1GUCreature — Fish Lizard Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature. 3/3
Geistcatcher's Rig 6Artifact Creature — Construct When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. 4/5
Leave in the Dust 3UInstant Return target nonland permanent to its owner's hand. Draw a card.
Shining Armor 1WArtifact — Equipment Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Liliana's Specter 1BBCreature — Specter Flying When Liliana's Specter enters the battlefield, each opponent discards a card. 2/1
Willow Priestess 2GGCreature — Faerie Druid {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2
Wakening Sun's Avatar 5WWWCreature — Dinosaur Avatar When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. 7/7
A-Split the Spoils 1GSorcery Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
Split the Spoils 2GSorcery Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
Capture Sphere 3UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Page 180