Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gird for Battle

W · Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Similar cards

Color identity:
NameManaTypeText
Goliath Truck 4Artifact — Vehicle Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Leech Bonder 2UCreature — Merfolk Soldier Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) 3/3
Curtains' Call 5BInstant Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.
Hornbash Mentor 2GCreature — Human Warrior When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3
Expose Evil 1WInstant Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Malamet Veteran 4GCreature — Cat Warrior Trample Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature. 5/4
Mold Adder GCreature — Fungus Snake Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. 1/1
Shard of the Void Dragon 4BBBCreature — C'tan Flying Spear of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent. Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon. 7/7
Feeling of Dread 1WInstant Tap up to two target creatures. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ring of Evos Isle 2Artifact — Equipment {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Page 64