M:tG card similarity search
GWU · Creature — Human Soldier
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Destroy target creature that dealt damage to you this turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Reclusive Artificer | 2UR | Creature — Human Artificer | Haste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 2/3 |
| Midnight Arsonist | 3R | Creature — Vampire | When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2 |
| Cunning Sparkmage | 2R | Creature — Human Shaman | Haste {T}: Cunning Sparkmage deals 1 damage to any target. 0/1 |
| Vulshok Sorcerer | 1RR | Creature — Human Shaman | Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1 |
| Wing Puncture | G | Instant | Target creature you control deals damage equal to its power to target creature with flying. |
| Monstrous Step | 4G | Sorcery | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Quarrel's End | 2R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token. |
| Vigilant Martyr | W | Creature — Human Cleric | Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. 1/1 |
| Unseen Walker | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. 1/1 |
| Ixalli's Diviner | 1G | Creature — Human Druid | When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 0/3 |