M:tG card similarity search
2B · Creature — Human Rogue
{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Scatter Arc | 3U | Instant | Counter target noncreature spell. Draw a card. |
| War Oracle | 2WW | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/3 |
| Dr. Madison Li | URW | Legendary Creature — Human Scientist | Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped. 2/3 |
| Samite Herbalist | 1W | Creature — Human Cleric | Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1 |
| Smothering Tithe | 3W | Enchantment | Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| The Celestus | 3 | Legendary Artifact | If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
| Decorated Knight | 3U | Creature — Human Knight | Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3 |
| Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |
| Gruesome Discovery | 2BB | Sorcery | Target player discards two cards. Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards. |
| Mardu Skullhunter | 1B | Creature — Human Warrior | Mardu Skullhunter enters the battlefield tapped. Raid — When Mardu Skullhunter enters the battlefield, if you attacked this turn, target opponent discards a card. 2/1 |