M:tG card similarity search
2B · Creature — Human Rogue
{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Fell Stinger | 2B | Creature — Zombie Scorpion | Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. 3/2 |
| Laboratory Maniac | 2U | Creature — Human Wizard | If you would draw a card while your library has no cards in it, you win the game instead. 2/2 |
| Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
| Bloodsworn Squire | 3B | Creature — Vampire Soldier | {1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.) 3/3 |
| Clockwork Fox | 3 | Artifact Creature — Fox | When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2 |
| Aura Finesse | U | Instant | Attach target Aura you control to target creature. Draw a card. |
| Hill Giant Herdgorger | 4GG | Creature — Giant | When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6 |
| Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| Ostracize | B | Sorcery | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. |
| Nadier's Nightblade | 2B | Creature — Elf Warrior | Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. 1/3 |