M:tG card similarity search
2R · Creature — Lizard Mount
Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
| Dark Apostle | 3R | Creature — Astartes Warlock | Gift of Chaos — {3}, {T}: The next noncreature spell you cast this turn has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
| The Beamtown Bullies | 1BRG | Legendary Creature — Ogre Devil Warrior | Vigilance, haste {T}: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/4 |
| Landroval, Horizon Witness | 4W | Legendary Creature — Bird Noble | Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. 3/4 |
| Briar Patch | 1GG | Enchantment | Whenever a creature attacks you, it gets -1/-0 until end of turn. |
| Puresteel Angel | 8 | Artifact Creature — Angel | Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." 4/4 |
| Dragonrage | 2R | Instant | Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn." |
| Sanctuary Warden | 4WW | Creature — Angel Soldier | Flying Sanctuary Warden enters the battlefield with two shield counters on it. Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token. 5/5 |
| Invigorating Boon | 1G | Enchantment | Whenever a player cycles a card, you may put a +1/+1 counter on target creature. |
| Mages' Contest | 1RR | Instant | You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. |