M:tG card similarity search
1W/BW/B · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
| Name | Mana | Type | Text |
|---|---|---|---|
| Malefic Scythe | 1B | Artifact — Equipment | Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Skittish Kavu | 1R | Creature — Kavu | Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. 1/1 |
| Find the Path | 2G | Enchantment — Aura | Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}." |
| Headstrong Brute | 2R | Creature — Orc Pirate | Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. 3/3 |
| Weakstone | 4 | Artifact | Attacking creatures get -1/-0. |
| Furyborn Hellkite | 4RRR | Creature — Dragon | Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.) Flying 6/6 |
| Sea Sprite | 1U | Creature — Faerie | Flying, protection from red 1/1 |
| Weatherseed Faeries | 2U | Creature — Faerie | Flying, protection from red 2/1 |
| Aven Fleetwing | 3U | Creature — Bird Soldier | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
| Fleshformer | 2B | Creature — Human Wizard | {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2 |