M:tG card similarity search
2R/G · Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Parallel Lives | 3G | Enchantment | If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. |
| Empty City Ruse | W | Sorcery | Target opponent skips all combat phases of their next turn. |
| False Peace | W | Sorcery | Target player skips all combat phases of their next turn. |
| Ring of Ma'rûf | 5 | Artifact | {5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand. |
| Three-Headed Goblin | 3RR | Creature — Goblin Mutant | Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) 3/3 |
| Abstruse Interference | 2U | Instant | Devoid (This card has no color.) Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) |
| The Savant | Hero | Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. | |
| Reckless One | 3R | Creature — Goblin Avatar | Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. */* |
| Whip Sergeant | 2R | Creature — Human Soldier | {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1 |
| Mirage Phalanx | 4RR | Creature — Human Soldier | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4 |