M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Circle of Protection: Black | 1W | Enchantment | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
| Mindcrank | 2 | Artifact | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) |
| Ironscale Hydra | 3GG | Creature — Hydra | If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. 5/5 |
| Throne of the Grim Captain | 2 | Legendary Artifact | {T}: Mill two cards. Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire {4} ({4}, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) |
| Steeple Creeper | 2G | Creature — Frog Snake | {3}{U}: Steeple Creeper gains flying until end of turn. 4/2 |
| Selesnya Loft Gardens | Plane — Ravnica | If an effect would create one or more tokens, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead. Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced. | |
| Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |
| Angel of Indemnity | 5W | Creature — Angel Warrior | Flying, lifelink When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/5 |
| Immaculate Magistrate | 3G | Creature — Elf Shaman | {T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2 |
| Flayed Nim | 3B | Creature — Skeleton | Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2 |