Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghoulflesh

B · Enchantment — Aura

Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Similar cards

Color identity:
NameManaTypeText
Wojek Siren WInstant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Spike-Tailed Ceratops 4GCreature — Dinosaur Spike-Tailed Ceratops can block an additional creature each combat. 4/4
Hound of the Farbogs 4BCreature — Zombie Dog Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) 5/3
White Knight WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) 2/2
Metathran Zombie 1UCreature — Metathran Zombie {B}: Regenerate Metathran Zombie. 1/1
Bad Ass 2BBCreature — Donkey Zombie {1}{B}, Growl: Regenerate Bad Ass. 3.5/1
Sturdy Hatchling 3G/UCreature — Elemental Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. 6/6
Akroma's Vengeance 4WWSorcery Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
Geth, Thane of Contracts 1BBLegendary Creature — Phyrexian Zombie Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. 3/4
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
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