Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghost Lantern

B · Artifact — Equipment

Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Printlifter Ooze 1GCreature — Ooze Deathtouch Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G} 2/2
Riddlekeeper 2UCreature — Homunculus Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. 1/4
Fallaji Archaeologist 1UCreature — Human Scout When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) 0/3
Embodiment of Agonies 1BBCreature — Demon Flying, deathtouch Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.) 0/0
Ancient Bronze Dragon 5GGCreature — Elder Dragon Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7
Phylactery Lich BBBCreature — Zombie Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. 5/5
Gleaming Barrier 2Artifact Creature — Wall Defender When Gleaming Barrier dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 0/4
Hold the Gates 2WEnchantment Creatures you control get +0/+1 for each Gate you control and have vigilance.
Mark of Mutiny 2RSorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
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