M:tG card similarity search
B · Artifact — Equipment
Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip {1}
| Name | Mana | Type | Text |
|---|---|---|---|
| Veiled Ascension | 3W | Enchantment | When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control. Face-down creatures you control enter the battlefield with a flying counter on them. At the beginning of your upkeep, you may cloak the top card of your library. |
| Riveting Rigger | 2W | Artifact Creature — Cyborg Rigger | When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/2 |
| Ground Pounder | 1G | Creature — Goblin Warrior | {3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. 2/2 |
| Ohran Frostfang | 3GG | Snow Creature — Snake | Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. 2/6 |
| Fevered Convulsions | BB | Enchantment | {2}{B}{B}: Put a -1/-1 counter on target creature. |
| Gnarled Effigy | 4 | Artifact | {4}, {T}: Put a -1/-1 counter on target creature. |
| Scar | B/R | Instant | Put a -1/-1 counter on target creature. |
| Guild Thief | 1U | Creature — Orc Rogue | Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — {3}{U}: Guild Thief can't be blocked this turn. 1/1 |
| Myojin of Towering Might | 5GGG | Legendary Creature — Spirit | Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. 8/8 |
| Grim Affliction | 2B | Instant | Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |