M:tG card similarity search
1B · Creature — Dog Spirit
Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Silverflame Ritual | 3W | Sorcery | Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn. |
| Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
| Krosan Groundshaker | 4GGG | Creature — Beast | {G}: Target Beast creature gains trample until end of turn. 6/6 |
| Consul's Shieldguard | 3W | Creature — Dwarf Soldier | When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4 |
| Cenn's Tactician | W | Creature — Kithkin Soldier | {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1 |
| Opal Caryatid | W | Enchantment | When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature. |
| Slip Through Space | U | Sorcery | Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card. |
| Invasion of Kylem | 2RW | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. |
| Plaxcaster Frogling | 1GU | Creature — Frog Mutant | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) 0/0 |
| Dreadwurm | 4B | Creature — Wurm Horror | Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4 |