M:tG card similarity search
· Enchantment — Aura
Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Esperzoa | 2U | Artifact Creature — Jellyfish | Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. 4/3 |
| Maze's Mantle | 2G | Enchantment — Aura | Flash Enchant creature When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. Enchanted creature gets +2/+2. |
| Adric, Mathematical Genius | 1U | Legendary Creature — Human Artificer | {2}{U}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. Ultimate Sacrifice — {1}{U}, Sacrifice Adric: Counter target activated or triggered ability. Doctor's companion (You can have two commanders if the other is the Doctor.) 1/1 |
| Wild Dogs | G | Creature — Dog | At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.) 2/1 |
| Chameleon Blur | 3G | Instant | Prevent all damage that creatures would deal to players this turn. |
| Lust for War | 2R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able. |
| Maggot Therapy | 2B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/-2. |
| Olivia, Mobilized for War | 1BR | Legendary Creature — Vampire Knight | Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types. 3/3 |
| Heal | W | Instant | Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
| Swift Maneuver | 1W | Instant | Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |