M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Braids, Cabal Minion | 2BB | Legendary Creature — Human Minion | At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 2/2 |
Tombfire | B | Sorcery | Target player exiles all cards with flashback from their graveyard. |
Vectis Dominator | 1WB | Artifact Creature — Human Wizard | {T}: Tap target creature unless its controller pays 2 life. 0/2 |
Martyred Rusalka | W | Creature — Spirit | {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1 |
Dawn of the Dead | 2BBB | Enchantment | At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
Merchant Ship | U | Creature — Human | Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. 0/2 |
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |
Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
Fumigate | 3WW | Sorcery | Destroy all creatures. You gain 1 life for each creature destroyed this way. |
Gloomfang Mauler | 5BB | Creature — Nightmare | Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace 5/5 |