Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Geomancer's Gambit

2R · Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Doom Blade 1BInstant Destroy target nonblack creature.
Ghostly Visit 2BSorcery Destroy target nonblack creature.
Hand of Death 2BSorcery Destroy target nonblack creature.
Root Elemental 4GGCreature — Elemental Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield. 6/5
Storm Cauldron 5Artifact Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.
Invasion of Pyrulea GUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Spinal Villain 2RCreature — Beast {T}: Destroy target blue creature. 1/2
Flow of Ideas 5USorcery Draw a card for each Island you control.
Necromancy 2BEnchantment You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
Aspiring Champion 3RCreature — Astartes Warrior Menace Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent. 3/3
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