Card Codex

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17 May 2024: Card library updated.

Genju of the Fields

W · Enchantment — Aura

Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
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Dimir Doppelganger 1UBCreature — Shapeshifter {1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability. 0/2
Militant Angel 3WWCreature — Angel Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4
Acidic Sliver BRCreature — Sliver All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." 2/2
Garrison Cat WCreature — Cat When Garrison Cat dies, create a 1/1 white Human Soldier creature token. 1/1
Centaur Garden Land {T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
Concord with the Kami 3GEnchantment At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.
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