Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Genju of the Fens

B · Enchantment — Aura

Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Lantern Bearer UCreature — Spirit Flying Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Enduring Renewal 2WWEnchantment Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
Golden Wish 3WWSorcery You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Plague Sliver 2BBCreature — Sliver All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you." 5/5
Rust Monster 2RCreature — Beast First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Dust Stalker 2BRCreature — Eldrazi Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. 5/3
Fangren Marauder 5GCreature — Beast Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. 5/5
Wildwood Geist 4GCreature — Spirit Wildwood Geist gets +2/+2 as long as it's your turn. 3/3
Yoke of the Damned 1BEnchantment — Aura Enchant creature When a creature dies, destroy enchanted creature.
Page 408