M:tG card similarity search
B · Enchantment — Aura
Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Name | Mana | Type | Text |
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A-Eiganjo Exemplar | W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 1/1 |
Eiganjo Exemplar | 1W | Enchantment Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 2/1 |
Tezzeret the Schemer | 2UB | Legendary Planeswalker — Tezzeret | [+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." [−2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. [−7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5." Loyalty 5 |
Tilonalli's Crown | 1R | Enchantment — Aura | Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample. |
Wall of Tanglecord | 2 | Artifact Creature — Wall | Defender {G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.) 0/6 |
Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. |
Twinblade Slasher | G | Creature — Elf Warrior | Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn. 1/1 |
Instill Energy | G | Enchantment — Aura | Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn. |
Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
Howl of the Hunt | 2G | Enchantment — Aura | Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. |