Card Codex

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17 May 2024: Card library updated.

General Marhault Elsdragon

2RG · Legendary Creature — Elf Warrior

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. 4/4

Similar cards

Color identity:
NameManaTypeText
Goldnight Commander 3WCreature — Human Cleric Soldier Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2/2
A-Mr. Orfeo, the Boulder 1BRGLegendary Creature — Rhino Warrior Whenever you attack, double target creature's power until end of turn. 3/4
Mr. Orfeo, the Boulder 1BRGLegendary Creature — Rhino Warrior Whenever you attack, double target creature's power until end of turn. 2/4
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Fistful of Force 1GInstant Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Goblin Locksmith 1RCreature — Goblin Rogue Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1
Roughshod Mentor 5GCreature — Giant Warrior Green creatures you control have trample. 5/4
Talas Warrior 1UUCreature — Human Pirate Warrior Talas Warrior can't be blocked. 2/2
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
Vexilus Praetor 3WCreature — Custodes Warrior Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything. 3/4
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