Card Codex

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17 May 2024: Card library updated.

General Jarkeld

3W · Legendary Creature — Human Soldier

{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step. 1/2

Similar cards

Color identity:
NameManaTypeText
Emberwilde Caliph 2URCreature — Djinn Flying, trample Emberwilde Caliph attacks each combat if able. Whenever Emberwilde Caliph deals damage, you lose that much life. 4/4
Rogue Kavu 1RCreature — Kavu Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. 1/1
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
Flowstone Charger 2RWCreature — Beast Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn. 2/5
Myrel, Shield of Argive 3WLegendary Creature — Human Soldier During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. 3/4
Flurry of Wings GWUInstant Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
Flaming Fist 2WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Coastline Marauders 2RCreature — Human Pirate Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3
Riptide Turtle 1UCreature — Turtle Flash Defender 0/5
Wind Shear 2GInstant Attacking creatures with flying get -2/-2 and lose flying until end of turn.
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