M:tG card similarity search
· Land
When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color.
| Name | Mana | Type | Text |
|---|---|---|---|
| Landfill | 4R | Sorcery | Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped. |
| Energy Vortex | 3UU | Enchantment | As Energy Vortex enters the battlefield, choose an opponent. At the beginning of your upkeep, remove all vortex counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex. {X}: Put X vortex counters on Energy Vortex. Activate only during your upkeep. |
| Haphazard Bombardment | 5R | Enchantment | When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
| Boreal Druid | G | Snow Creature — Elf Druid | {T}: Add {C}. 1/1 |
| Druid of the Anima | 1G | Creature — Elf Druid | {T}: Add {R}, {G}, or {W}. 1/1 |
| Druid of the Cowl | 1G | Creature — Elf Druid | {T}: Add {G}. 1/3 |
| Elvish Mystic | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Fyndhorn Elder | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
| Fyndhorn Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Greenweaver Druid | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |