Card Codex

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17 May 2024: Card library updated.

Gelatinous Genesis

XXG · Sorcery

Create X X/X green Ooze creature tokens.

Similar cards

Color identity:
NameManaTypeText
Permafrost Trap 2UUInstant — Trap If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Grey Havens Navigator 2UCreature — Elf Pilot Flash When Grey Havens Navigator enters the battlefield, scry 1. 3/2
Mausoleum Wanderer UCreature — Spirit Flying Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. 1/1
Anara, Wolvid Familiar 3GLegendary Creature — Wolf Beast As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) 4/4
Balduvian Hydra XRRCreature — Hydra Balduvian Hydra enters the battlefield with X +1/+0 counters on it. Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn. {R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep. 0/1
Venarian Gold XUUEnchantment — Aura Enchant creature When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
Riptide UInstant Tap all blue creatures.
Marsh Threader 1WCreature — Kor Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Molten Sentry 3RCreature — Elemental As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */*
Cool Fluffy Loxodon Stickers {TK}{TK} — When this permanent leaves the battlefield, draw a card. {TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 5/6
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