M:tG card similarity search
3WW · Creature — Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */*
Name | Mana | Type | Text |
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Belligerent Yearling | 1R | Creature — Dinosaur | Trample Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. 3/2 |
Ancestral Hot Dog Minotaur | Stickers | {TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6 | |
Elvish Impersonators | 3G | Creature — Elves | As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. */* |
Elenda, the Dusk Rose | 2WB | Legendary Creature — Vampire Knight | Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power. 1/1 |
Teyo, Geometric Tactician | 2W | Legendary Planeswalker — Teyo | When Teyo, Geometric Tactician enters the battlefield, create a 0/4 white Wall creature token with defender and flying. [+1]: You and target opponent each draw a card. [−2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. Loyalty 3 |
Recon Craft Theta | 4 | Artifact — Vehicle | Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 4/4 |
Iname, Death Aspect | 4BB | Legendary Creature — Spirit | When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle. 4/4 |
Opalescence | 2WW | Enchantment | Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value. |
Spire Barrage | 4R | Sorcery | Spire Barrage deals damage to any target equal to the number of Mountains you control. |
Dearly Departed | 4WW | Creature — Spirit | Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5 |