Card Codex

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17 May 2024: Card library updated.

Geist-Fueled Scarecrow

4 · Artifact Creature — Scarecrow

Creature spells you cast cost {1} more to cast. 4/4

Similar cards

Color identity:
NameManaTypeText
Orbweaver Kumo 4GGCreature — Spirit Reach (This creature can block creatures with flying.) Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 3/4
Jamie McCrimmon 2GLegendary Creature — Human Warrior Trample Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Cinder Pyromancer 2RCreature — Elemental Shaman {T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap Cinder Pyromancer. 0/1
Memory of Toshiro Enchantment Creature — Human Samurai {T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. 2/3
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Levitating Statue 2Artifact Flying Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. {2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn.
Ammit Eternal 2BCreature — Zombie Crocodile Demon Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. 5/5
Beastcaller Savant 1GCreature — Elf Shaman Ally Haste {T}: Add one mana of any color. Spend this mana only to cast a creature spell. 1/1
Form of the Squirrel GEnchantment As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells.
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
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