M:tG card similarity search
· Creature — Werewolf
Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Blightreaper Thallid | 1B | Creature — Fungus | {3}{G/P}: Transform Blightreaper Thallid. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 2/2 |
| Witching Well | U | Artifact | When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {3}{U}, Sacrifice Witching Well: Draw two cards. |
| Lighthouse Chronologist | 1U | Creature — Human Wizard | Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. 1/3 |
| Authority | 1W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn. |
| A-Maelstrom Muse | UU/RR | Creature — Djinn Wizard | Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4 |
| Oyaminartok, Polar Werebear | 2GG | Legendary Creature — Giant Bear | Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet. Whenever Oyaminartok deals combat damage to a player, create a Food token. {U}, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add {U}{U}{U}. Spend this mana only to cast blue creature spells. 4/5 |
| Blackcleave Cliffs | Land | Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. | |
| Blooming Marsh | Land | Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}. | |
| Botanical Sanctum | Land | Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}. | |
| Concealed Courtyard | Land | Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}. |