Card Codex

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17 May 2024: Card library updated.

Gather the Pack

1G · Sorcery

Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.

Similar cards

Color identity:
NameManaTypeText
Zombie Assassin 4BCreature — Zombie Assassin {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2
Yixlid Jailer 1BCreature — Zombie Wizard Cards in graveyards lose all abilities. 2/1
Sword of Light and Shadow 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}
Day's Undoing 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Criminal Past 2BLegendary Enchantment — Background Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
Flamekin Bladewhirl RCreature — Elemental Warrior As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}. 2/1
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Pako, Arcane Retriever 3RGLegendary Creature — Elemental Dog Partner with Haldan, Avid Arcanist Haste Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. 3/3
Sphinx-Bone Wand 7Artifact Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.
Scalpelexis 4UCreature — Beast Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. 1/5
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