M:tG card similarity search
2G · Creature — Sheep
Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Metathran Elite | 1UU | Creature — Metathran Soldier | Metathran Elite can't be blocked as long as it's enchanted. 2/3 |
| Crumbling Colossus | 5 | Artifact Creature — Golem | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Crumbling Colossus attacks, sacrifice it at end of combat. 7/4 |
| Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | |
| Counsel of the Soratami | 2U | Sorcery | Draw two cards. |
| Divination | 2U | Sorcery | Draw two cards. |
| Quick Study | 2U | Instant | Draw two cards. |
| Touch of Brilliance | 3U | Sorcery | Draw two cards. |
| Weave Fate | 3U | Instant | Draw two cards. |
| Aven Wind Guide | 2WU | Creature — Bird Warrior | Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) 2/3 |
| Karsus Depthguard | 2R | Creature — Viashino Warrior | Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3 |