M:tG card similarity search
2G · Creature — Sheep
Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Blood Bairn | 2B | Creature — Vampire | Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2 |
| Dwarven Berserker | 1R | Creature — Dwarf Berserker | Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. 1/1 |
| Akoum Warrior | 5R | Creature — Minotaur Warrior | Trample 4/5 |
| Metropolis Sprite | 1U | Creature — Faerie Rogue | Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2 |
| Scab-Clan Mauler | RG | Creature — Human Berserker | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample 1/1 |
| Sentinel's Mark | 1W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. |
| Thinking Cap | 1 | Artifact — Equipment | Equipped creature gets +1/+2. Equip Detective {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Tome Anima | 3U | Creature — Spirit | Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3 |
| Grizzled Wolverine | 1RR | Creature — Wolverine | {R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn. 2/2 |
| Winding Wurm | 4G | Creature — Wurm | Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/6 |