M:tG card similarity search
3U · Legendary Creature — Avatar Wizard
Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Soratami Cloudskater | 1U | Creature — Moonfolk Rogue | Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1 |
| Fathom Feeder | UB | Creature — Eldrazi Drone | Devoid (This card has no color.) Deathtouch Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {3}{U}{B}: Draw a card. Each opponent exiles the top card of their library. 1/1 |
| Vessel of Paramnesia | 1U | Enchantment | {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card. |
| The Fourth Doctor | 2GU | Legendary Creature — Time Lord Doctor | You may look at the top card of your library any time. Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.) 4/4 |
| Kykar, Wind's Fury | 1URW | Legendary Creature — Bird Wizard | Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}. 3/3 |
| Allure of the Unknown | 3BR | Sorcery | Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost. |
| Scrutiny of the Guildpact | 1W | Enchantment | When Scrutiny of the Guildpact enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token." Multicolored creatures you control get +1/+1. |
| Veiled Sentry | U | Enchantment | When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value. |
| Archmage Ascension | 2U | Enchantment | At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. |
| Unified Front | 3W | Sorcery | Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell. |