M:tG card similarity search
4RR · Instant
Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Lavabrink Floodgates | 3R | Artifact | {T}: Add {R}{R}. At the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature. |
| Losheel, Clockwork Scholar | 2W | Legendary Creature — Elephant Artificer | Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/4 |
| Heartless Hidetsugu | 3RR | Legendary Creature — Ogre Shaman | {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. 4/3 |
| Goblin Dark-Dwellers | 3RR | Creature — Goblin | Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4 |
| Reckless Handling | 1R | Sorcery | Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent. |
| Heart of Yavimaya | Land | If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn. | |
| Vizier of Remedies | 1W | Creature — Human Cleric | If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. 2/1 |
| Aura Thief | 3U | Creature — Illusion | Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.) 2/2 |
| Golden Guardian | 4 | Artifact Creature — Golem | Defender {2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control. 4/4 |
| Scorched Ruins | Land | If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}. |