Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Galecaster Colossus

5UU · Creature — Giant Wizard

Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. 5/6

Similar cards

Color identity:
NameManaTypeText
Dramatist's Puppet 4Artifact Creature — Construct When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 2/4
Willow Priestess 2GGCreature — Faerie Druid {T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn. 2/2
Sword-Swallowing Seraph 4WWCreature — Angel Performer Flying, vigilance When Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own. {1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. 4/4
Moira and Teshar 3WBLegendary Creature — Phyrexian Spirit Bird Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) 4/5
Stony Strength GInstant Put a +1/+1 counter on target creature you control. Untap that creature.
Saruman the White 4ULegendary Creature — Avatar Wizard Ward {2} Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4
Rimefur Reindeer 3WCreature — Elk Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 3/4
Marble Titan 3WCreature — Giant Creatures with power 3 or greater don't untap during their controllers' untap steps. 3/3
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
No Rest for the Wicked 1BEnchantment Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
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