Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gaea's Revenge

5GG · Creature — Elemental

This spell can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources. 8/5

Similar cards

Color identity:
NameManaTypeText
Rethink 2UInstant Counter target spell unless its controller pays {X}, where X is its mana value.
Invoke Calamity 1RRRRInstant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Assimilate Essence 1UInstant Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Emmara Tandris 5GWLegendary Creature — Elf Shaman Prevent all damage that would be dealt to creature tokens you control. 5/7
Lodestone Golem 4Artifact Creature — Golem Nonartifact spells cost {1} more to cast. 5/3
Split Decision 1UInstant Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Ersatz Gnomes 3Artifact Creature — Gnome {T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn. 1/1
Wild Onslaught 3GInstant Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Surge of Zeal RInstant Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Page 272