M:tG card similarity search
2G · Creature — Elf Druid
When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Glinting Creeper | 4G | Creature — Plant | Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. 0/0 |
| Ob Nixilis, the Fallen | 3BB | Legendary Creature — Demon | Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. 3/3 |
| Serene Steward | 1W | Creature — Human Cleric Ally | Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. 2/2 |
| Chariot of the Sun | 3 | Artifact | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. |
| Scion of Opulence | 2R | Creature — Vampire Noble | Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. 3/1 |
| Battlefield Butcher | 2B | Creature — Human Soldier | {5}, {T}: Each opponent loses 2 life. This ability costs {1} less to activate for each creature card in your graveyard. 1/4 |
| Doomed Traveler | W | Creature — Human Soldier | When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1 |
| Kaervek, the Punisher | 1BB | Legendary Creature — Human Warlock | Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.) 3/3 |
| Chaos Terminator Lord | 3R | Creature — Astartes Warrior | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3 |
| Mounted Dreadknight | 4R | Creature — Vampire Knight | Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. 5/4 |