M:tG card similarity search
2G · Snow Creature — Lizard
{S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ancient Kavu | 3R | Creature — Kavu | {2}: Ancient Kavu becomes colorless until end of turn. 3/3 |
| Blind Creeper | 1B | Creature — Zombie Beast | Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3 |
| Dragonloft Idol | 4 | Artifact Creature — Gargoyle | As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3 |
| Restless Ridgeline | Land | Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature. | |
| Temple Elder | 2W | Creature — Human Cleric | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2 |
| Spike Soldier | 2GG | Creature — Spike Soldier | Spike Soldier enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. 0/0 |
| Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. | |
| King Harald's Revenge | 2G | Sorcery | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. |
| Charmbreaker Devils | 5R | Creature — Devil | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. 4/4 |
| Vibrating Sphere | 4 | Artifact | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2. |