M:tG card similarity search
2U · Creature — Bird Wizard
Flying When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Liliana's Specter | 1BB | Creature — Specter | Flying When Liliana's Specter enters the battlefield, each opponent discards a card. 2/1 |
| Magus of the Abyss | 3B | Creature — Human Wizard | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3 |
| A-Imperial Subduer | 1W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1 |
| Imperial Subduer | 2W | Creature — Human Samurai | Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/2 |
| Magic Word | 2U | Enchantment — Aura | Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature. |
| Wistful Selkie | G/UG/UG/U | Creature — Merfolk Wizard | When Wistful Selkie enters the battlefield, draw a card. 2/2 |
| Godo, Bandit Warlord | 5R | Legendary Creature — Human Barbarian | When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3 |
| Nimbus Swimmer | XGU | Creature — Leviathan | Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. 0/0 |
| Angel of Despair | 3WWBB | Creature — Angel | Flying When Angel of Despair enters the battlefield, destroy target permanent. 5/5 |
| Plasma Jockey | 3R | Creature — Viashino Warrior | Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |