Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Frontier Mastodon

2G · Creature — Elephant

Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. 3/2

Similar cards

Color identity:
NameManaTypeText
Archangel of Wrath 2WWCreature — Angel Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) Flying, lifelink When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. 3/4
Sower of Temptation 2UUCreature — Faerie Wizard Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2
Squidnapper 3UUCreature — Squid Pirate When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4
Predation Steward 1GCreature — Phyrexian Elf Warrior Predation Steward enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. 2/2
Vesuva Land You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
Strangling Soot 2BInstant Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Field of the Dead Land Field of the Dead enters the battlefield tapped. {T}: Add {C}. Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Fierce Invocation 4RSorcery Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Angel of the Dawn 4WCreature — Angel Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Willowdusk, Essence Seer 1BGLegendary Creature — Dryad Druid {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3
Page 340