Card Codex

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17 May 2024: Card library updated.

Freyalise's Winds

2GG · Enchantment

Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Similar cards

Color identity:
NameManaTypeText
Squirming Emergence 1BGSorcery Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Investigator's Journal 2Artifact — Clue Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. {2}, Sacrifice Investigator's Journal: Draw a card.
Gatekeeper Gargoyle 6Artifact Creature — Gargoyle Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. 3/3
Noosegraf Mob 4BBCreature — Zombie Noosegraf Mob enters the battlefield with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token. 0/0
Aegis of the Legion RWArtifact — Equipment Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip {3}
Remove Enchantments WInstant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Blessed Spirits 2WCreature — Spirit Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. 2/2
Baloth Gorger 2GGCreature — Beast Kicker {4} (You may pay an additional {4} as you cast this spell.) If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it. 4/4
All of History, All at Once 2UUSorcery Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
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