Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fresh-Faced Recruit

1R/W · Creature — Human Soldier

As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1

Similar cards

Color identity:
NameManaTypeText
D'Avenant Archer 2WCreature — Human Soldier Archer {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature. 1/2
Elite Archers 5WCreature — Human Soldier Archer {T}: Elite Archers deals 3 damage to target attacking or blocking creature. 3/3
Heliod, Sun-Crowned 2WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5
Jhovall Rider 4WCreature — Human Rebel Trample 3/3
Kruphix, God of Horizons 3GULegendary Enchantment Creature — God Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead. 4/7
Kolvori, God of Kinship 2GGLegendary Creature — God As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. {1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4
Grafted Exoskeleton 4Artifact — Equipment Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}
Clawing Torment BEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Mask of Riddles UBArtifact — Equipment Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2}
Lightform 1WWEnchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
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